Category Archives: design

How’s it hangin’?

Hello there, dear reader. How’s it hangin’ with you? It’s hangin’ pretty well here at Wyld Collective Headquarters. We’re trying out a fun new mini-project: Moustache Clothes Hangers! We’re getting some prototypes of it ready to show at the Montreal … Continue reading

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Our latest project: luciole

We’ve been holed up for a while, here at Wyld Collective headquarters, madly prototyping our very first, very own line of products. luciole is simplicity itself. It’s a kit for building adaptable, rechargeable lights. It’s a great first-time project for … Continue reading

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Designing with local practitioners

A recent article on CoDesign asks “Do Designers Actually Exploit The Poor While Trying To Do Good?”. The article features an interview with Jan Chipchase, tech-ethnographer extraordinaire, formerly of Nokia and currently of Frog Design, both large, Western-based, design-focused corporations … Continue reading

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Designing like an Acupuncturist

Like acupuncture, it’s not about how pretty the needle is, it’s about where you stick it. If you can intelligently select one small spot to focus on, you can design something awesome. The ethnographic account can help you see how the parts fit together. It can tease out where some of the important practices are — the places where a small change can radiate outward. Continue reading

Posted in design, developing country, ethnography | Tagged design, development, ethnography, mobility, slum, sustainable, urban | 1 Comment